The stimuli included in the test were designed on the basis of psychological research on:
Thanks to ProKalkulia Neurotest it is possible to collect behavioral data on response time and spatial precision of the answers. This factor mirrors the neural basis for math skills.
The software allows not only for data processing but also for the automatic analysis of the collected input. It is easy and intuitive to use, all results are visualized as clear charts available once the test has been taken. The tool features an automatic result presentation as the basis of evaluation.
The test is designed for all psychologists, pedagogues and therapists working with children that exhibit problems in acquiring mathematical competence. It may also function as a screen test for dyscalculia.
Numbala is more than an engaging adventure game in which you roam the galactic islands in search of your friend. It is a cognitive training designed and tested in accordance with the highest scientific standards.
Our game was created as a result of joint work of psychologists, neurologists and computer scientists from the Neurocognitive Laboratory of the Nicolaus Copernicus University in Toruń and game designers from the Neurodio Games.
The aim was to combine the fun of playing an action game with the effects of cognitive training. We have scientifically proven its efficacy in training selected aspects of learning mathematics. Click here to read more.
What’s special about Numbala in comparison to other educational games?
+ Created not only by game designers, but also psychologists and neuroscientists,
+ Based on knowledge of the human brain and skill acquisition process,
+ Academically tested and confirmed effectiveness – we know it works!