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Designing gamified interventions for autism spectrum disorders

Serious games and gamified interventions are becoming increasingly popular with researchers and therapists dealing with autistic audiences. Every year, there...
Infants recognize counting as numerically relevant

Recent research has revealed that infants understand the concept of counting long before they learn to count themselves. Parents develop...
Emotions in games

Emotion is a state of physiological arousal. In essence, we could say that emotions are what evolution has discovered to...
Good and bad sides of Minecraft

Research has shown the educational benefits of using a Minecraft video game. Minecraft turned out to be advantageous in terms...
First the game, then the book

Broadly understood the pop culture, including video games, can become a pretext to expand the student's interests. In 2015, a...
Gamification. What makes our life a computer game?

Gamification is the use of game elements and game design techniques in a context unrelated to games, aimed at engaging...
What are serious games?

Computer games have become the most popular form of entertainment in the world. However, this technology was only recently introduced...